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/* |
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Teem: Tools to process and visualize scientific data and images . |
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Copyright (C) 2013, 2012, 2011, 2010, 2009 University of Chicago |
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Copyright (C) 2008, 2007, 2006, 2005 Gordon Kindlmann |
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Copyright (C) 2004, 2003, 2002, 2001, 2000, 1999, 1998 University of Utah |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public License |
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(LGPL) as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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The terms of redistributing and/or modifying this software also |
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include exceptions to the LGPL that facilitate static linking. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public License |
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along with this library; if not, write to Free Software Foundation, Inc., |
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "dye.h" |
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/* |
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** values in these matrices were copied from: |
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** from http://www.cs.rit.edu/~ncs/color/t_convert.html |
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** |
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** from http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html |
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** these look to be specific to sRGB with D65 white |
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** |
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** NB: for a long time this matrices were wrong, because they |
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** never got transposed at the same time that matrices in Teem |
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** were switched from column-major to row-major ordering |
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*/ |
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float dyeRGBtoXYZMatx[9] = { |
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0.412453f, 0.357580f, 0.180423f, |
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0.212671f, 0.715160f, 0.072169f, |
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0.019334f, 0.119193f, 0.950227f}; |
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float dyeXYZtoRGBMatx[9] = { |
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3.240479f, -1.537150f, -0.498535f, |
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-0.969256f, 1.875992f, 0.041556f, |
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0.055648f, -0.204043f, 1.057311f}; |
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/* summing the rows of the RGBtoXYZ matrix to get X_n, Y_n, Z_n */ |
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float dyeWhiteXYZ_n[3] = {0.950456f, 1.0f, 1.088754f}; |
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/* so x = X/(X+Y+Z) = 0.312731268 and |
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and y = Y/(X+Y+Z) = 0..32903287; |
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then http://en.wikipedia.org/wiki/Illuminant_D65 |
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confirms that this is D65 white */ |
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/* the u'_n and v'_n which appear in the XYZ -> LUV conversion; |
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u'_n = 4X_n / (X_n + 15Y_n + 3Z_n) |
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v'_n = 9Y_n / (X_n + 15Y_n + 3Z_n) |
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*/ |
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float dyeWhiteuvp_n[2] = {0.197839f, 0.468342f}; |
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void |
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dyeRGBtoHSV(float *H, float *S, float *V, |
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float R, float G, float B) { |
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float max, min, delta; |
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max = AIR_MAX(R,G); |
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max = AIR_MAX(B,max); |
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min = AIR_MIN(R,G); |
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min = AIR_MIN(B,min); |
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*V = max; |
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if (max != 0) |
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*S = (max - min)/max; |
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else |
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*S = 0; |
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if (0 == *S) { |
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*H = 0; |
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return; |
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} |
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/* else there is hue */ |
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delta = max - min; |
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if (R == max) |
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*H = (G - B)/delta; |
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else if (G == max) |
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*H = 2 + (B - R)/delta; |
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else |
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*H = 4 + (R - G)/delta; |
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*H /= 6; |
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if (*H < 0) |
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*H += 1; |
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return; |
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} |
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/* |
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******** dyeHSVtoRGB() |
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** |
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** conversion from HSV single hexcone to RGB |
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** |
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** input and ouput are all floats in interval [0,1] |
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** DOES NO RANGE CHECKING WHATSOEVER |
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** |
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** From Foley + vanDam, 2nd Ed., p. 593 |
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*/ |
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void |
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dyeHSVtoRGB(float *R, float *G, float *B, |
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float H, float S, float V) { |
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float min, fract, vsf, mid1, mid2; |
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int sextant; |
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if (0 == S) { |
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*R = *G = *B = V; |
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return; |
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} |
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/* else there is hue */ |
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if (1 == H) |
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H = 0; |
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H *= 6; |
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sextant = (int) floor(H); |
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fract = H - sextant; |
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vsf = V*S*fract; |
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min = V*(1 - S); |
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mid1 = min + vsf; |
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mid2 = V - vsf; |
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switch (sextant) { |
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case 0: { *R = V; *G = mid1; *B = min; break; } |
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case 1: { *R = mid2; *G = V; *B = min; break; } |
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case 2: { *R = min; *G = V; *B = mid1; break; } |
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case 3: { *R = min; *G = mid2; *B = V; break; } |
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case 4: { *R = mid1; *G = min; *B = V; break; } |
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case 5: { *R = V; *G = min; *B = mid2; break; } |
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} |
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} |
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/* |
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******** dyeRGBtoHSL() |
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** |
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** converts from RGB to HSL double hexcone |
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** L: "lightness" = (max(R,G,B)+min(R,G,B))/2 |
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** note that saturation (S) is different than the saturation in HSV |
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** hue (H) is the same in HSL and HSV |
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** |
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** r,g,b input and *h,*s,*l output are all floats in [0, 1] |
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** DOES NO RANGE CHECKING WHATSOEVER |
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** |
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** From Foley + vanDam, 2nd Ed., p. 595 |
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*/ |
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void |
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dyeRGBtoHSL(float *H, float *S, float *L, |
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float R, float G, float B) { |
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float min, max, lev, delta; |
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max = AIR_MAX(R,G); |
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max = AIR_MAX(max,B); |
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min = AIR_MIN(R,G); |
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min = AIR_MIN(min,B); |
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*L = lev = (max + min)/2.0f; |
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if (max == min) { |
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*S = 0; |
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*H = 0; /* actually, undefined */ |
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return; |
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} |
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/* else there is hue */ |
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delta = max - min; |
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if (lev <= 0.5) |
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*S = delta/(max + min); |
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else |
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*S = delta/(2-(max + min)); |
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if (R == max) |
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*H = (G - B)/delta; |
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else if (G == max) |
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*H = 2 + (B - R)/delta; |
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else |
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*H = 4 + (R - G)/delta; |
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*H /= 6; |
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if (*H < 0) |
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*H += 1; |
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return; |
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} |
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/* |
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******** dyeHSLtoRGB() |
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** |
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** converts from HSL double hexcone back to RGB |
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** |
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** input and ouput are all floats in interval [0,1] |
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** DOES NO RANGE CHECKING WHATSOEVER |
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** |
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** From Foley + vanDam, 2nd Ed., p. 596 |
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*/ |
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void |
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dyeHSLtoRGB(float *R, float *G, float *B, |
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float H, float S, float L) { |
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float m1, m2, fract, mid1, mid2; |
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int sextant; |
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if (S == 0) { |
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*R = *G = *B = L; |
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return; |
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} |
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/* else there is hue */ |
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if (L <= 0.5) |
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m2 = L*(1+S); /* the book says L*(L+S) which is ?? wrong ?? */ |
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else |
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m2 = L + S - L*S; |
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m1 = 2*L - m2; |
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if (1 == H) |
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H = 0; |
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H *= 6; |
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sextant = (int) floor(H); |
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fract = H - sextant; |
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mid1 = m1 + fract*(m2 - m1); |
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mid2 = m2 + fract*(m1 - m2); |
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/* compared to HSVtoRGB: V -> m2, min -> m1 */ |
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switch (sextant) { |
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case 0: { *R = m2; *G = mid1; *B = m1; break; } |
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case 1: { *R = mid2; *G = m2; *B = m1; break; } |
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case 2: { *R = m1; *G = m2; *B = mid1; break; } |
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case 3: { *R = m1; *G = mid2; *B = m2; break; } |
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case 4: { *R = mid1; *G = m1; *B = m2; break; } |
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case 5: { *R = m2; *G = m1; *B = mid2; break; } |
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} |
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} |
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void |
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dyeRGBtoXYZ(float *X, float *Y, float *Z, |
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float R, float G, float B) { |
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float in[3], out[3]; |
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ELL_3V_SET(in, R, G, B); |
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ELL_3MV_MUL(out, dyeRGBtoXYZMatx, in); |
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ELL_3V_GET(*X, *Y, *Z, out); |
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return; |
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} |
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void |
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dyeXYZtoRGB(float *R, float *G, float *B, |
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float X, float Y, float Z) { |
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float in[3], out[3]; |
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ELL_3V_SET(in, X, Y, Z); |
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ELL_3MV_MUL(out, dyeXYZtoRGBMatx, in); |
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ELL_3V_GET(*R, *G, *B, out); |
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return; |
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} |
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float |
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dyeLcbrt(float t) { |
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return AIR_CAST(float, (t > 0.008856 |
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? airCbrt(t) |
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: 7.787*t + 16.0/116.0)); |
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} |
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float |
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dyeLcubed(float t) { |
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return(t > 0.206893 ? t*t*t : (t - 16.0f/116.0f)/7.787f); |
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} |
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void |
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dyeXYZtoLAB(float *L, float *A, float *B, |
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float X, float Y, float Z) { |
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float Xnorm, Ynorm, Znorm; |
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Xnorm = X/dyeWhiteXYZ_n[0]; |
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Ynorm = Y/dyeWhiteXYZ_n[1]; |
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Znorm = Z/dyeWhiteXYZ_n[2]; |
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*L = 116.0f*dyeLcbrt(Ynorm) - 16.0f; |
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*A = 500.0f*(dyeLcbrt(Xnorm) - dyeLcbrt(Ynorm)); |
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*B = 200.0f*(dyeLcbrt(Ynorm) - dyeLcbrt(Znorm)); |
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} |
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void |
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dyeXYZtoLUV(float *L, float *U, float *V, |
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float X, float Y, float Z) { |
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float Ynorm, up, vp; |
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Ynorm = Y/dyeWhiteXYZ_n[1]; |
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*L = 116.0f*dyeLcbrt(Ynorm) - 16.0f; |
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up = 4.0f*X/(X + 15.0f*Y + 3.0f*Z); |
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vp = 9.0f*Y/(X + 15.0f*Y + 3.0f*Z); |
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*U = 13.0f*(*L)*(up - dyeWhiteuvp_n[0]); |
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*V = 13.0f*(*L)*(vp - dyeWhiteuvp_n[1]); |
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} |
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void |
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dyeLABtoXYZ(float *X, float *Y, float *Z, |
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float L, float A, float B) { |
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float YnormCbrt; |
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YnormCbrt = (16 + L)/116; |
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*X = dyeWhiteXYZ_n[0]*dyeLcubed(A/500 + YnormCbrt); |
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*Y = dyeWhiteXYZ_n[1]*dyeLcubed(YnormCbrt); |
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*Z = dyeWhiteXYZ_n[2]*dyeLcubed(YnormCbrt - B/200); |
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return; |
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} |
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void |
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dyeLUVtoXYZ(float *X, float *Y, float *Z, |
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float L, float U, float V) { |
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float up, vp, YnormCbrt; |
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YnormCbrt = (16 + L)/116; |
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up = U/(13*L) + dyeWhiteuvp_n[0]; |
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vp = V/(13*L) + dyeWhiteuvp_n[1]; |
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*Y = dyeWhiteXYZ_n[1]*dyeLcubed(YnormCbrt); |
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*X = -9*(*Y)*up/((up - 4)*vp - up*vp); |
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*Z = (9*(*Y) - 15*vp*(*Y) - vp*(*X))/(3*vp); |
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return; |
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} |
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void |
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dyeLABtoLCH(float *Lp, float *C, float *H, |
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float L, float A, float B) { |
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*Lp = L; |
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*C = sqrt(A*A + B*B); |
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*H = atan2(B, A)/(2*AIR_PI) + 0.5; |
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} |
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void |
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dyeLCHtoLAB(float *Lp, float *A, float *B, |
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float L, float C, float H) { |
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float phi = (H*2 - 1)*AIR_PI; |
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*Lp = L; |
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*A = C*cos(phi); |
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*B = C*sin(phi); |
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} |
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void |
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dyeXYZtoLCH(float *_L, float *C, float *H, |
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float X, float Y, float Z) { |
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float L, A, B; |
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dyeXYZtoLAB(&L, &A, &B, X, Y, Z); |
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dyeLABtoLCH(_L, C, H, L, A, B); |
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} |
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void |
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dyeLCHtoXYZ(float *X, float *Y, float *Z, |
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float _L, float C, float H) { |
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float L, A, B; |
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dyeLCHtoLAB(&L, &A, &B, _L, C, H); |
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dyeLABtoXYZ(X, Y, Z, L, A, B); |
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} |
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void |
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dyeIdentity(float *A, float *B, float *C, |
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float a, float b, float c) { |
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*A = a; |
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*B = b; |
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*C = c; |
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return; |
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} |
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dyeConverter dyeSimpleConvert[DYE_MAX_SPACE+1][DYE_MAX_SPACE+1] = |
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{ |
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{NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, |
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{NULL, dyeIdentity, NULL, dyeHSVtoRGB, NULL, NULL, NULL, NULL}, |
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{NULL, NULL, dyeIdentity, dyeHSLtoRGB, NULL, NULL, NULL, NULL}, |
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{NULL, dyeRGBtoHSV, dyeRGBtoHSL, dyeIdentity, dyeRGBtoXYZ, NULL, NULL, NULL}, |
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{NULL, NULL, NULL, dyeXYZtoRGB, dyeIdentity, dyeXYZtoLAB, dyeXYZtoLUV, dyeXYZtoLCH}, |
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{NULL, NULL, NULL, NULL, dyeLABtoXYZ, dyeIdentity, NULL, dyeLABtoLCH}, |
360 |
|
|
{NULL, NULL, NULL, NULL, dyeLUVtoXYZ, NULL, dyeIdentity, NULL}, |
361 |
|
|
{NULL, NULL, NULL, NULL, dyeLCHtoXYZ, dyeLCHtoLAB, NULL, dyeIdentity}, |
362 |
|
|
}; |
363 |
|
|
|
364 |
|
|
/* |
365 |
|
|
******** dyeConvert() |
366 |
|
|
** |
367 |
|
|
** master color conversion function. Can convert between any two |
368 |
|
|
** types by recursive calls and calls to the simple converters above. |
369 |
|
|
*/ |
370 |
|
|
int |
371 |
|
|
dyeConvert(dyeColor *col, int outSpace) { |
372 |
|
|
static const char me[] = "dyeConvert"; |
373 |
|
|
float i0, i1, i2, o0, o1, o2; |
374 |
|
|
dyeConverter simple; |
375 |
|
|
int inSpace, E; |
376 |
|
|
|
377 |
|
|
E = 0; |
378 |
|
|
if (!col) { |
379 |
|
|
biffAddf(DYE, "%s: got NULL pointer", me); |
380 |
|
|
return 1; |
381 |
|
|
} |
382 |
|
|
inSpace = dyeColorGet(&i0, &i1, &i2, col); |
383 |
|
|
if (!DYE_VALID_SPACE(inSpace)) { |
384 |
|
|
biffAddf(DYE, "%s: invalid input space #%d\n", me, inSpace); |
385 |
|
|
return 1; |
386 |
|
|
} |
387 |
|
|
if (!DYE_VALID_SPACE(outSpace)) { |
388 |
|
|
biffAddf(DYE, "%s: invalid output space #%d\n", me, outSpace); |
389 |
|
|
return 1; |
390 |
|
|
} |
391 |
|
|
|
392 |
|
|
if ( (simple = dyeSimpleConvert[inSpace][outSpace]) ) { |
393 |
|
|
(*simple)(&o0, &o1, &o2, i0, i1, i2); |
394 |
|
|
dyeColorSet(col, outSpace, o0, o1, o2); |
395 |
|
|
} |
396 |
|
|
else { |
397 |
|
|
/* we have some work to do . . . */ |
398 |
|
|
if (inSpace < dyeSpaceRGB && outSpace < dyeSpaceRGB) { |
399 |
|
|
/* its an easy HSV <-- RGB --> HSL conversion */ |
400 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceRGB); |
401 |
|
|
if (!E) E |= dyeConvert(col, outSpace); |
402 |
|
|
} |
403 |
|
|
else if (inSpace > dyeSpaceXYZ && outSpace > dyeSpaceXYZ) { |
404 |
|
|
/* its an easy conversion among XYZ, LAB, LUV, LCH */ |
405 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceXYZ); |
406 |
|
|
if (!E) E |= dyeConvert(col, outSpace); |
407 |
|
|
} |
408 |
|
|
else { |
409 |
|
|
/* the start and end spaces are at different stages */ |
410 |
|
|
if (inSpace < outSpace) { |
411 |
|
|
/* we are going towards higher stages */ |
412 |
|
|
if (inSpace < dyeSpaceRGB) { |
413 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceRGB); |
414 |
|
|
if (!E) E |= dyeConvert(col, outSpace); |
415 |
|
|
} |
416 |
|
|
else if (inSpace == dyeSpaceRGB) { |
417 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceXYZ); |
418 |
|
|
if (!E) E |= dyeConvert(col, outSpace); |
419 |
|
|
} |
420 |
|
|
else { |
421 |
|
|
biffAddf(DYE, "%s: CONFUSED! can't go %s -> %s\n", |
422 |
|
|
me, dyeSpaceToStr[inSpace], dyeSpaceToStr[outSpace]); |
423 |
|
|
E = 1; |
424 |
|
|
} |
425 |
|
|
} |
426 |
|
|
else { |
427 |
|
|
/* we are going towards lower stages */ |
428 |
|
|
if (outSpace < dyeSpaceRGB) { |
429 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceRGB); |
430 |
|
|
if (!E) E |= dyeConvert(col, outSpace); |
431 |
|
|
} |
432 |
|
|
else if (outSpace == dyeSpaceRGB) { |
433 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceXYZ); |
434 |
|
|
if (!E) E |= dyeConvert(col, dyeSpaceRGB); |
435 |
|
|
} |
436 |
|
|
else { |
437 |
|
|
biffAddf(DYE, "%s: CONFUSED! can't go %s -> %s\n", |
438 |
|
|
me, dyeSpaceToStr[inSpace], dyeSpaceToStr[outSpace]); |
439 |
|
|
E = 1; |
440 |
|
|
} |
441 |
|
|
} |
442 |
|
|
} |
443 |
|
|
} |
444 |
|
|
|
445 |
|
|
return E; |
446 |
|
|
} |